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holeymoley
Usui
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    Coding Practice

    Usui
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    Post  Usui Sun May 27, 2012 11:09 am

    Wat the fuck did I just play lol.
    Kanade
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    Post  Kanade Sun May 27, 2012 11:20 am

    OH GOD CADAVER GENIUS. Seriously after this VN we're gonna make a rage face based one. xD
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    Post  SunnyDay Sun May 27, 2012 11:32 am

    [You must be registered and logged in to see this link.]

    Improved mine a little. A bit of animation in there. Two decisions. I tried to make it so you could enter a name, but I can't figure that out yet.

    I'll play cadaver's now.
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    Post  Cadaverbox Sun May 27, 2012 12:53 pm

    Tweetyftw wrote:OH GOD CADAVER GENIUS. Seriously after this VN we're gonna make a rage face based one. xD

    Haha Thanks. Laughing I only used ragefaces because I wanted to test out uploading characters and background and music and all that shit. Anyways, I got all the basics down in that one concentrated VN.
    Xaftz
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    Post  Xaftz Sun May 27, 2012 2:07 pm

    LOL cadaver nice... and nice one on taking the initiative and testing that out... I'm still on the tutorial :\
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    Post  Kanade Sun May 27, 2012 2:14 pm

    Only a question. How are you gonna work together on the same visual novel? is it possible for multiple people to code in one project?
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    Post  Xaftz Sun May 27, 2012 2:17 pm

    Tweetyftw wrote:Only a question. How are you gonna work together on the same visual novel? is it possible for multiple people to code in one project?

    yes its possible because of SCIENCE!

    nah lol jk... back to seriousness...

    yeah it's possible, we just need to communicate, once I get done with the tutorial I will talk to cadaver and anyone else who might be working on it and see what we can manage. We might just have to have one person work on one part, and then send that file through media fire (if its not too big)

    that can also help for double checking work, like i might catch something cadaver missed or vice-versa
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    Post  Cadaverbox Sun May 27, 2012 4:25 pm

    The way I see it, it looks like this. What we'd have to do is divide scenes to each person to work on, and then we'll compile them somehow. Of course, we'd have to have an open source artwork/music just to have the same characters and music.

    It could work. We just need to be communicating constantly.
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    Post  SunnyDay Sun May 27, 2012 8:37 pm

    Cadaverbox wrote:The way I see it, it looks like this. What we'd have to do is divide scenes to each person to work on, and then we'll compile them somehow. Of course, we'd have to have an open source artwork/music just to have the same characters and music.

    It could work. We just need to be communicating constantly.

    This. We can also tell each other what and where we've made changes. But it would need to be exact.

    E.g. - "I've changed the dialogue on line 286 to "My brother died in that accident...".
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    Post  Cadaverbox Tue May 29, 2012 3:32 am

    Hey, Sunny. Nice job on your Practice project v2. What's the format you used for the rotating background?

    Also, Tweety, if you read this, I'd like to request mod powers for the Coding section of the forum, just so I can post links and stuff.
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    Post  Kanade Tue May 29, 2012 8:47 pm

    Cadaverbox wrote:Hey, Sunny. Nice job on your Practice project v2. What's the format you used for the rotating background?

    Also, Tweety, if you read this, I'd like to request mod powers for the Coding section of the forum, just so I can post links and stuff.
    Alright i think you should be able to do so know.
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    Post  Cadaverbox Wed May 30, 2012 1:07 am

    Tweetyftw wrote:Alright i think you should be able to do so know.

    Then let's test this.
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    EDIT: Excellent.

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